Lensmaster Help

Target Manager

The Target Manager widget is where you add new targets to your workspace such as static, dynamic (targets that move on the timeline) and also turntable targets. are captured, edited, and labeled. All targets can be called with names, edited, labeled and also assigned 3D files to better visualize them in the scene.

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Target Variable

Functions

Name

Edit the target name description.

Display Color

Select a desired color for your target using the provided color palette.

Position

Edit the coordinate positions of the target in the world frame.

Browse

Load and assign a 3D STL file to the target.

Scale

Scale the target model in the x, y or z directions.

Transform

Translate or rotate the target with respect to the x, y or z directions.

Hide Target

Click on the eye icon next to the target to hide / unhide it.

Suppress Target

Click on the icon next to the target to suppress / depress it.

Average Targets Position

Press Ctrl and select multiple targets from the targets list. Right click and select Average.

Target Types

There are three different types of targets that are added using the Target Manager widget in Lensmaster.

Last modified: 29 March 2025